Product Design
iteractive fish tank.jpg

Beyond the keyboard

One of my favorite interactive technology projects from Grad school.


Interactive Fish Tank

 Interactive Fish Tank is an interactive surface that uses water, rather than glass or acrylic,  as a touch screen.  Our intention with the piece, was to playfully blur the boundary between real and virtual, creating an experience that is playful and magical. The user interacts with the piece by placing their finger into water, creating ‘food’ for the creatures to swim and devour. The creatures are not only attracted to the ‘food’, but to the user’s finger as well, following the finger across the water.  We created the interactive animations using a programming language called Processing, camera vision, a projector, and Arduino.

This project was built in collaboration with Manuela Donoso.

Check out our write up on The Verge.